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Grand Theft Auto IV: The Complete Edition (v1.2.0.32) – [DODI Repack] : r/CrackWatch by DODI-Release



But first, some minimum and recommended specs. Control's PC requirements have had a rather unusual journey over the past couple of months, first stating you needed a PC with as much heft as one of its creepy Object of Power fridges to get the game running, before taking it all back a month later and saying you only needed a mini-fridge-sized PC instead. Below are said mini-fridge specs, which are still the latest and most up to date PC requirements for Control, and at first glance it all looks like pretty standard stuff.




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I think it offers a pretty decent slice of how the game functions, though, as the Cafeteria is a large room that's not only prone to regular Hiss attacks, but it's also full of destructible chairs and tables and bits of furniture. The Dead Letters room, meanwhile, is an even more cavernous space for graphics cards to deal with, plus there are lots of stairs, lighting effects and things to look at.


At the moment, Control only has a limited number of graphics options in its main Display menu, but more are on the way in an update later this September, including an option to turn off its heavy motion blur effect. This could end up having quite a big impact on performance compared to what I've outlined below, so watch this space for some more analysis once the update's available. For now, though, here are the best tricks I've found to help get Control running at teensy bit faster than its three preset graphics options.


Technically yes, although even on Low the GTX 970 only managed an average of 59fps, with occasional lows of 48fps. Medium, alas, is probably a little bit beyond the GTX 970, as this just scraped in with an average of 39fps, with lows of 33fps.


Admittedly, the Asus GeForce GTX 1060 OC 9Gbps edition I've got here isn't actually available to buy any more, but with a base clock speed of 1584MHz and a boost clock speed of 1809MHz, it's definitely one of the upper-end models that was ever produced. The only GTX 1060 cards with faster clock speeds are Asus' own ROG Strix model and EVGA's SSC Gaming ACX 3.0 version. As such, the results below are probably a best case scenario for current 6GB GTX 1060 owners rather than an absolute base line.


Yes, but it's not going to be particularly pretty. Low is your best option for getting a smooth 60fps, for example, as here I saw an average of 71fps. Medium is still doable, all told, but you're only looking at an average of 46fps overall, although you could probably bump it up a few frames by applying some of the tricks outlined above. High, meanwhile, is probably pretty much out of the question, as this managed an average of just 35fps.


Just about, but not really. Once again, Low is your best bet here, but even then you're probably only looking at an average of around 45fps tops. Medium, on the other hand, is just too much, averaging a measly 29fps.


Yes, although you're probably better off sticking with Medium and an average of 55fps at this resolution, as High will only get you an average of around 44fps. You can probably raise it a teensy bit by applying some of the shortcuts outlined above, but they still won't get you anywhere near as smooth a frame rate as simply dropping down to Medium.


Nvidia's GeForce GTX 1070 is usually a pretty solid graphics card for playing games at 1080p and a bit of 1440p, but Control has definitely put this GPU in its place. Heck, when even the GTX 1070 struggles to run it on Medium at 1080p, you know you've got a bit of a beast game on your hands.


Indeed, with Asus' ROG Strix Gaming model being one of the faster GTX 1070s out there, the results below are probably some of the better speeds you can expect to see from this type of card thanks to its high base clock speed of 1632MHz and boost clock speed of 1835MHz. That may not be particularly great news for slower GTX 1070 owners out there, but here's hoping the performance jump isn't too massive.


When it costs pretty much the same as the regular Nvidia GeForce RTX 2070, the slightly faster RTX 2070 Super is pretty much a no-brainer if you're adamant about getting the bestest best graphics card for 1440p gaming currently made by Nvidia. That said, even Control is a tough nut to crack with the RTX 2070 Super, especially if you can take advantage of all its shiny ray tracing and DLSS gubbins.


Double yep. On High you can get a lovely average of 56fps without ray tracing, but you'll need to knock the quality down to Medium if you also want Medium ray tracing - and even then you're only looking at an average of 44fps.


Affirmative. On High sans ray tracing, you can expect to see a super smooth average of 92fps, and around 68fps with ray tracing on Medium. However, even the RTX 2080 Super can't keep its socks up about 60fps with ray tracing on High at this resolution, as here it only managed an average of 53fps.


Double affirmative. By far the best graphics card for playing on High at this resolution, the RTX 2080 Super can manage a silky 63fps average without ray tracing. If you want Medium ray tracing, however, you'll also have to settle for Medium graphics quality, as even this combo still only produces an average of 51fps - which is just a smidge smoother than the average of 47fps you can expect from High quality and Medium ray tracing.


Triple affirmative, but only on the proviso that ray tracing is an absolute no-go here. In truth, even the RTX 2080 Super is really only cut out for Low at this resolution, producing an average of 63fps. Medium, on the other hand, will see that fall to a much chuggier 41fps, but it's probably just about feasible if you're absolutely insistent on playing at 4K. Really, though, you'll get a much smoother, not to mention prettier, experience playing on a lower resolution.


That said, even full ray tracing on Medium quality is still a tall order for the RTX 2080 Ti, as even this only managed an average of 48fps. Yes, it's playable, but if you're really after everything ray tracing has to offer, I'd suggest sticking with a resolution of 1920x1080 instead.


Definitely positively, but forget ray tracing. On Medium you can expect to see an average of 50fps without ray tracing (or 33fps if you're absolutely adamant about having Medium ray tracing as well), but High is probably a stretch too far here, as even the RTX 2080 Ti only managed an average of 40fps - and that was with no ray tracing whatsoever.


Yes, but those after a consistent 60fps will have to make do with Low where the frame rate soars in the high 80s. Bump it up to Medium, for example, and you're only looking at an average of 53fps. It's playable, sure, with highs occasionally hitting 58fps, but with lows of 48fps in heavy gunfights, you may have to drop some of the settings outlined above down a notch to keep it feeling smooth.


Yes, although even here the Vega 64 will struggle to hit a consistent 60fps without dropping it all the way down to Low. Medium, for instance, is probably your best bet here with its average of 58fps, as I never saw the frame rate go below 53fps. High, on the other hand, is probably beyond the Vega 64's capabilities here, as even Sapphire's model only managed an average of 42fps here, with lows of 38fps. It's doable, sure, especially if you apply a couple of the tricks outlined up top, but you'll no doubt have a much more pleasant time staying on Medium.


The AMD Radeon RX 5700 is an absolutely stonking card right now, so much so that it went straight into our best graphics card list alongside the Nvidia GeForce RTX 2060. Not only is it faster in practically every game going right now, but it can also give Nvidia's more expensive RTX 2060 Super a run for its money as well. If you don't believe me, have a look at the big RTX 2060 vs RX 5700 comparison piece I did.


Yes, but to get the smoothest speeds, you'll want to play on Medium and get an average of 73fps here, as even the Radeon 7 can only manage an average of 52fps over on High. Personally, I think you'll be perfectly fine settling for High, as the range of 47-57fps that I saw during my tests was still perfectly playable, and you can probably bump it up a few frames by applying some of the tricks outlined above. However, those after the silkiest speeds should probably stick to Medium.


Alas, only sort of. Medium will only yield you can average of around 38fps at this resolution, which for me bordered on being unplayable due to Control's heavy motion blur. Instead, stick to Low and an average of 60fps if you really must play at this resolution, but you'll get prettier results by dropping back down to 1440p. 2ff7e9595c


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